RESEARCH

VEPI – Visual-Emotional-Physical-Interactivity


My new project VEPI investigates into the effects and benefits of the emotional and physical
connection and interaction between the viewer and the moving image on
screen. Similar research is currently taking place around the country but
none of them are focusing on the shown images and video editing. There is
evidence that the viewers can connect physically and emotionally to moving
images, however, there is no database on how and what exactly stimulates
this. My research wants to fill this gap and create a catalogue of shapes and
editing techniques and their consequences. To establish such a list can be
advantageous to various fields: for example education, because as known if
we emotionally and physically connect with something we will learn better, to
help people with mental and physical problems4 to reconnect with their own
bodies and emotions and to improve the knowledge of video editing and video
art.


The plan is to create a series of video works based on various
possible thesis of shapes and movements and their effects. For example
creating leaning lines as shown in the attached images to see how the
spectators react back. Over the nine months I plan to arrange regular video
screenings during which the audience will be surveyed by the artist and
through a motion-detecting software. Afterwards the audience will also be
asked to fill out a questionnaire. I will then evaluate the new material that will
lead me to the next series of videos.

 

GENERAL OVERVIEW OVER MY PAST, CURRENT & FUTURE RESEARCH

 

- For nearly ten years my work and research has increasingly revolved and dealt with the meaning of movement through video art, installations and live performance. I am working on my personal research project called ‘Performance Practice X’ which investigates into the effects of visual stimuli through vision onto body and then through the body onto an emotional level. My interest particularly focuses on how to increase participation and experience of the audience. ‘Performance Practice X’ is split into five key subject that concentrate on:

1. metakinesis (muscular empathy): interactive video installation (e.g. art work ‘Projector Dancers’ using the software G-Vision to create interaction between video and viewer, 2007)
2. kinesphere (body in space): enclosed video installations (e.g. art work ‘FEEL’ re-created womb-like scenario in a cushioned box with built-in loud-speakers and video, 2005)
3. hypnotical movements: future research focus (2009/2010)
4. composition (SHAPE): psychological effects of body geometry (current research focus, 2008)
5. live: direct physical interaction through performance art (e.g. The State of Play performances physically incorporate the audience, 2007)


My research and work constantly inspire each other, professionally and artistically. Each of the five themes of Performance Practice X is re-used in my working practice and blended together. The goal is to create a concise and accessible concept of all five that can be of benefit to the presentation of art and commercial video editing because it supports the understanding and incorporation of the viewer.

 

SHARING after a week research into body geometries with Dancehouse at CCA Glasgow June 2008

 

Ba (Hons) Dissertation pdf

My undergraduate Degree Show layout, to view click here

 

Postgraduate Diploma Report pdf

Master of Science Report pdf

 

Msc ProjectorDancers, 2007

- Description (click here)

- Software Explained Video

 

- Installation Explained Video

 

- link to G-Vision (click here)